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Chain Spawn Gulch

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Chain Spawn Gulch

Post by Rose on Thu Aug 26, 2010 1:07 am

First of all let me say thank you to all the people that have helped me test out this latest development.

As some of you have noticed and have played it already, I have changed the gephy server over to a version of bloodgulch.
I have used Sparky's blood gulch as the basis for the map but then added a few chain spawning projectiles.
Chain spawns are where a projectile comes out of the weapon and then changes into a different projectile.

As far as I know this is the first joiner friendly mod of this sort.
Currently, no download is necessary, I may add some ports and make a few graphic changes but I'll let you know when/if I do that.

Upon joining the map you will spawn with a rifle and pistol.
Both weapons will function perfectly normally up close, the damage for both has been increased a bit.
At a longer range the bullets will change.
The rifle bullets change, first into scorpion bullets, to spread them out a bit and then into a cloud of rockets.

The pistol bullet spreads out in a cloud of plasma and then spawns a lot of frag grenades. I find that this can be used as a form of long range artillery.

The last change is the flash light mines. Once activated, a mine will appear. After a short delay a plasma cannon round will come out of the sky targeting the mine, I suggest you keep your distance. Please note, they will not work indoors !!

This is still a work in progress but is playable.

So far it's running only as a CTF but I'll test out other game types as I go.
Scoring is hard but possible with a bit of team work.

Please feel free to post any problems / thoughts / feedback

Thank you


Posts : 836
Join date : 2009-05-28
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